﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HighFantasyRPG
{
      public class Row
      {
          public Column[] columns;
          public int id;
          public Row()
         {
	        columns = new Column[20];
	       for (int x = 0; x <= columns.Length - 1; x++) {
		   columns[x] = new Column();

	      }
       }

       public Row(int sizeX)
      {
	      columns = new Column[sizeX];
	      for (int x = 0; x <= columns.Length - 1; x++) {
           columns[x] = new Column();
	       }
       }
    }
}
